On Saturday morning around 6 a.m., I drove the Ball over to Man-machine’s lair. It was far too early to get up for a Saturday, but it was the best time to go.
Taking the Ball apart turned out to be a bit of a pain. Chris and I kept on discovering new wires and cables to detach from the back of the dashboard, but then we discovered an access panel for the weaponry on the outside of the Ball.
Granted when you’re making weaponry for supervillains, making access panels clear and obvious probably isn’t the highest priority, but I still wished it had been a little higher up on the designer’s list.
Continue reading Dupes: Part 3