Tag Archives: Vaughn

The Power: Part 2

“How’d that work out?” Sean thought back to his own experiences fighting a dragon and an entity called The Thing That Eats. He could do without more of it.

Vaughn laughed, “I helped but not maybe not in the way they were expecting. We both controlled the weather and there we were evenly matched, but it’s not like the guy was alone. There were a bunch of nature spirits and the Dread Knights… You probably haven’t heard of them, but they’re scary. My team, Cerebus, I mean, had fought them before so they could keep them under control, but that left me going mano a mano with the weather guy—“ Continue reading The Power: Part 2

The Power: Part 1

Sean Drucker stepped out of the Uber in front of the building. He didn’t know the place. He’d never been there in his life, but now it was all the home he had in Grand Lake.

At least six stories tall and red brick, it looked like a big rectangular block with a smokestack—like the factory it must have once been. Now a bronze metallic sign identified it as Cityview Luxury Condominiums. Continue reading The Power: Part 1

Loose Ends: Part 2

Trying to keep him guessing, I interpreted the question as literally as possible. “It does not help me remember. What do you mean by faking ‘it’?”

Dr. Hansen began to move his left arm upward toward the gun, mostly likely to steady it so that he could shoot me. I had no time left to wait. I was just about to use the stealth suit (concealed as jeans, a long sleeved t-shirt, and a jacket) to lean forward and throw the desk at him, but I didn’t have to. Continue reading Loose Ends: Part 2

Mere Anarchy: Part 22

Of course, maybe I’d get lucky and a killbot would work. The way the night had been going, that was nothing to count on. Also, given that purple glowing tinge to Victor’s skin, I had no idea what he could do, but if he existed out of phase, the only way I’d be able to touch him is by using what the Cosmic Ghost’s taught me to power up the killbot somehow. Continue reading Mere Anarchy: Part 22

Mere Anarchy: Part 13

It should have had a backup controller in the mouthguard. They’d taken the rest of Grandpa’s design. Sure, the mouthguard took a little bit to learn to use, didn’t give you the precision of hand controls, made the helmet design more complicated, and theoretically, all you needed to control the suit’s major functions was one hand, but what if you needed both hands for something complicated while flying?

Some things required triple redundancy and controlling what direction you were flying was one of them. Continue reading Mere Anarchy: Part 13

Mere Anarchy: Part 7

Two bullets hit me before I began my first mid-air Rocket suit integration. The first glanced off my arm, not doing much. The second would have gone through my heart if my armor hadn’t been in the way. Three years ago, it would have killed me. In the meantime, I’d replaced the original material with a substance that had origins in alien tech and repaired itself.

Judging from the strength of the hit and the damage the HUD reported, I decided that the bullet had to be armor-piercing.

It didn’t go through my armor, pushing me backward, ricocheting downward toward the forest. Continue reading Mere Anarchy: Part 7

Mere Anarchy: Part 6

“Whoa,” I held my hands up in the air, raising them slowly, palms forward. “There’s something that you’ll want to know before firing on us. You’re currently being watched by more than 100,000 people on multiple different streaming services—”

Kayla interrupted me. “One million people.”

A quick look at the bottom of my HUD confirmed she was right. I continued, watching them as I talked. “—actually one million people. Anyway, you don’t want to attack us in front of that many people, do you? I’m pretty sure security guards aren’t allowed to use deadly force unless we’re attacking you or someone else.” Continue reading Mere Anarchy: Part 6

Mere Anarchy: Part 5

On the bottom of my HUD, a bar running across the bottom showed the number of people viewing climbing—thousands already. Then the number jumped by a factor of ten. It had been shared by a super known as Kid Biohack. I wondered if it was him or a staffer, but I didn’t have time to find out.

My floating pods signaled that they were near. That would be nice. People knew the stealth suit by now, but not as well as they knew the Rocket suit. If I could talk to Protection Force in a version of the Rocket suit that called up memories of the legacy of the Heroes’ League, that would help. Continue reading Mere Anarchy: Part 5

Mere Anarchy: Part 4

That felt like a gut punch even if it wasn’t quite unexpected. The one thing that you could know for sure about the Nine is that no one knew exactly who their leadership was. You could also guess from the name of the organization that there were nine of them.

It was a pretty good guess that they were all supervillains.

I’d only ever run into one supervillain that worked for the Nine personally—Rook, an inventor who constructed suits of powered armor themed after rooks. Rooks were corvids just like crows and ravens. Rook himself had been kicking around since the mid-80s, around the same time my grandfather retired. Continue reading Mere Anarchy: Part 4

Mere Anarchy: Part 3

Before I told everyone what I’d seen, I considered our options. Running might work. Depending on what their rocket packs’ range was, we might be able to fly away, use Vaughn’s weather control to keep them back, and head for HQ.

If Tara and her parents were any indication, the True weren’t automatically bad, but we might have to subdue them and maybe destroy the birthing chamber. From what I’d seen of Protection Force and the Nine, we might need everyone for that, but at the very least, we’d need the jet. Continue reading Mere Anarchy: Part 3